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JAX Arms v1.0

Jax arms V1.0 - During my time on Mortal Kombat, I was fortunate to work in VFX Post as well as Pre-production. I developed the look of Jax’s arms while at @kojoworld . This is my concept zbrush sculpt. I also did a fair amount of initial development. The first sketches I did were based on concept art that had come from Weta. Simon McQuoid and Chris Godfrey wanted something a little more rustic and crude, which is reflected in the final design. Jax was not impressed with these.

Final V1 Arms

Final V1 Arms

Development sketches

Development sketches